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Arkan Core Rust

Product Information

Get reliable compatibility and flexible support with our Windows gaming solution. Designed to work seamlessly with Windows 10 and Windows 11, it supports both Intel and AMD processors and works with the Steam game client.

  • Operating System: Windows 10 / 11
  • Built-in Spoofer: No
  • Last Detection: Never
  • Game Client: Steam
  • Processor: Intel / AMD
  • USB Required: No
  • Window Mode: All

No USB device is required, and it supports all window modes for added flexibility.


Features

Combat

Silent Aim & Memory Aimbot

  • Activation: Lock Target; Combat Mode
  • Target Teammates; Wounded; NPCs; Sleepers; Safezone
  • Dynamic FOV; Aim FOV; Aim FOV Min; Aim NPC Max Distance; Hit Chance; Aim Max Distance
  • Behavior: Smoothing; Predict; Score by Distance; Score by FOV
  • Visuals: Draw FOV; Draw Lock
  • Visibility: Require Bone Visible
  • Humanization: Curve Amount; Overshoot; Micro Pause; Jitter Degrees
  • Bone Targets: Head, Chest, Pelvis, or Multi
  • Bone Selection: In Order, Nearest, or Random

Combat Extras

  • Force Automatic; Silent Reload; Fast Heal; Faster Deploy; Fast Revive
  • Silent Eat; Auto Large Medkit
  • Rapid Fire; Rapid Fire Min Delay
  • No Spread; No Sway; No Recoil
  • Recoil Pitch Scale; Recoil Yaw Scale
  • Auto Large Medkit Threshold; Instant Eoka; Sway Scale; Shoot in Copter
  • Signal Spam with Signal Type: Attack, Alt Attack, Dry Fire, Reload, or Deploy
  • Signal Source: Self or Held Item; Signal Interval
  • Spinbot; Spinbot Speed


Visuals

Subtypes: Player, Teammate, NPC, Heavy, Tunnel, Underwater, and Loot Bags. Each subtype has its own master Color, Enabled checkbox, and hold / toggle Bind for drawables.

Box

  • Enabled; Color; Bind
  • 3×3 model anchor grid
  • Style: Full, Corners, Dashed, or Dotted
  • Roundness; Thickness
  • Stroke: Enabled; Color; Thickness
  • Inner Stroke: Enabled; Color; Thickness

Skeleton

  • Enabled; Color; Bind
  • Joint Cap: None, Square, or Round
  • Joint Size; Bone Cache Level: 0–8
  • Max Distance; Thickness; Hand Detail
  • Effects: Stroke and Glow
  • Glow Strength: Low, Med, or High
  • Per-bone occlusion visibility test
  • Hide In Combat

Head Marker

  • Enabled; Color; Bind
  • Radius: px at 1 m
  • Roundness; Thickness
  • 3×3 anchor grid
  • Effects: Stroke; Inner Stroke; Glow
  • Hide In Combat

Name, Distance, Weapon & Status

  • Name: Enabled; Color; Bind; anchor grid; live “Sample 42m” preview
  • Text Size; Weight: Light, Regular, Medium, SemiBold, Bold, or Heavy
  • Background: Enabled; Color; Roundness; Padding X / Y
  • Append: None or Distance
  • Effects: Stroke and Glow
  • Hide In Combat
  • Distance: Enabled; Color; Bind; Name-style text and background; effects; anchor grid
  • Distance anchor locks when Name appends Distance
  • Weapon: Enabled; Color; Bind; Text Size; Weight; Icon Size; Show as Icon
  • Weapon Background; Anchor Grid; Stroke / Glow; Hide In Combat
  • Status: Enabled; Color; Bind; Text Size; Weight; Background; Anchor Grid
  • Status Effects; Hide In Combat

Status Flags

  • Admin; Developer; Spectating; Ragdoll; Relaxed; Third Person
  • No Sprint; Voice Boost; Sash; Chat Mute; No Respawn; Tutorial
  • Creative; Transferring; Wounded; Sleeping; Safezone
  • Aiming; Incapacitated; Restrained

Team ID, Snap Line & View Direction

  • Team ID: Enabled; Color; Bind; Text Size; Weight; Background
  • Anchor Grid; Stroke / Glow; Hide In Combat
  • Snap Line: Enabled; Color; Bind
  • From Anchor and To Anchor screen-side grids
  • Box-side To Anchor grids, including Head / Feet
  • Snap Line Effects: Stroke and Glow
  • Hide In Combat
  • View Direction: Enabled; Color; Bind
  • Length (m); Thickness (px); Hide In Combat

Filters, Radar & Hotbars

  • Subtype Filters: Max Distance; Show on Minimap; Dormant Duration
  • Radar Marker Size; Dormant ESP
  • Show Sleepers for Player and Teammate subtypes
  • Force Teammate Key marks the hovered player as friendly
  • Belt Hotbar: 6 slots
  • Wear Hotbar: 7 slots
  • Enabled; Bind; draggable in-game layout
  • Options: Column Gap; Roundness; Active Slot Color; Background Color
  • Slot Spacing; Show Amount; Amount Font Size; Icon Size
  • Hide In Combat
  • Loot Bags: Player Corpse and NPC Corpse Show / Color
  • Shared Max Distance
  • Backpack Show / Color


World

World Categories

  • Dropped Items: Weapon, Construction, Items, Resources, Attire, Tool, Medical, Food
  • Basic Blueprint; Advanced Blueprint; Ammunition; Traps; Misc
  • Common; Component; Electrical; Fun
  • Red / Green / Blue Keycards
  • Crates: All crate types
  • Locked Crate Timer
  • Collectibles; Animals; Vehicles; Ores; Deployables; Traps
  • Subtabs: Dropped, Crates, Collectibles, Animals, Vehicles, Ores, Deployables, and Traps

Category Display Options

  • Enabled Master Toggle; Color; Style; Center Dot
  • Icon; Show Icon; Icon Background / Color; Icon Size where supported
  • Filters: Hide In Combat; Max Distance
  • Minimap: Show on Minimap; Dot / Dot Size; Text / Text Size
  • Icon / Icon Size where supported
  • Text: Show Distance; Show Name; Text Size
  • Show Amount for Dropped Items / Collectibles
  • Show Timer for Locked Crates


Misc & Configuration

Movement

  • Speed Hack; Speed Hack Value; Always Sprint; Omni Sprint
  • Always Shoot; Silent Walk; Flyhack Stop
  • Infinite Jump; Fast Die; Fast Die Strength
  • TP Distance; Spider-Man; TP
  • Fast Die Delay; Blink; Panic
  • Force Aiming; Force Crouch
  • Debug Camera; Debug Camera Speed; Debug Camera Sens
  • Blink Max Distance

Inventory

  • Silent Pickup; Silent Loot; Auto Loot Crate
  • Silent Eat Pickup; Silent Dropped Pickup; Fast Loot
  • Auto Loot Crate Distance
  • Auto Upgrade; Auto Upgrade Distance
  • Upgrade To: Wood, Stone, Metal, or Armored
  • Upgrade From: Any, Twig, Wood, Stone, or Metal
  • Auto Upgrade Only With Hammer
  • Loot Without Untie; Distance; FOV
  • Silent Loot Distance

World & Sky

  • World Visibility: Disable Grass; Hide Vehicles; Hide World
  • Hide Terrain; Hide Player Models; Disable Shadows
  • Disable Water; Hide Construction
  • Sky Master; Time Override
  • Red Moon; Red Moon Intensity
  • No Fog; Bright Night; Light Intensity
  • Cloud Coverage; Ambient Intensity
  • Bright Night Color; Sun Size; Custom Sun
  • Stars Size; Stars Brightness; Stars Visibility
  • Sun Brightness; Cave Brightness; Bright Caves
  • Time Hour; Bright Night Multiplier

Minimap & Performance

  • Minimap: Enabled; Zoom; Size; Opacity
  • Local Player Size; Rotate with Camera
  • Monument Labels; Border; Player Dots; FOV Cone
  • Quality; Monument Label Color
  • FPS Scene: LOD Bias; Forward Rendering; Pixel Light Count
  • Terrain Billboard Start; Terrain Pixel Error; Terrain Basemap Distance
  • Disable Reflections; Null Skybox; Solid Clear Color
  • Disable Soft Vegetation; Disable Fog
  • Max LOD: Best, Medium, Low, or Lowest
  • Terrain Detail Density; Disable Soft Particles
  • FPS Render

Rendering

  • Unlock Framerate
  • Layer Clutter / Construction / World / Default Distance
  • VSync: Off, Every Frame, or Every 2nd Frame
  • Far Clip; Shadow Distance; Disable HDR
  • Shadow Cascades: 0, 1, 2, or 4
  • Aspect Ratio; Disable MSAA; Shadow Resolution
  • Shadow Resolution: Low, Med, High, or Very High
  • Disable AA; Disable Streaming Mipmaps
  • Disable Anisotropic
  • Texture Mipmap Limit: Full, Half, Quarter, or Eighth
  • Resolution Scale; Dynamic Resolution
  • Target FPS: No Cap, 30, 60, 120, 144, 240, or 360
  • AA Samples: Off, 2x, 4x, or 8x

Config

  • Save Config; Delete Config; Load Config
  • Menu Toggle Key; Reset Config
  • Language: English, Russian, or Turkish
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